Application – UX/UI Designer

win2day • Casinos Austria & Austrian Lotteries Group

  • End‑to‑End UX/UI (web & apps)
  • Figma & design systems (tokens, variants, components)
  • WCAG 2.1 AA • Jira workflow • Data‑informed (e.g., Glassbox)

Profile

I design experiences that build trust, work accessibly, and translate cleanly into engineering execution—supported by clear specs, component thinking, and a Jira‑friendly workflow.

Short bio

  • My entry point was hands‑on practice: at ~12 I started building websites (Minecraft communities, user flows, performance). At the time I even had a TU Wien library card (my school, EKMS at Karlsplatz, was close by) and regularly studied technology, design and psychology.
  • My technical background goes beyond classic UX/UI: cybersecurity basics, networking, Linux operations (Debian, Arch, Alpine), cluster/cloud fundamentals, monitoring & performance. This helps me make UX decisions in the context of security, scalability and real implementation constraints.
  • Since 2021 I have been self‑employed as a sole trader (no employees). I am intentionally looking for a stable full‑time position for teamwork and long‑term perspective. I will keep a small side business, but it will not affect my availability or prioritisation—I am used to working flexibly across the week.
Responsible gaming: Note: This is a personal application showcase. The mini cases are UX demos only (no real money, no operational gambling).

Why I am a strong fit

  • Several years of UX/UI experience (web and apps).
  • Strong in Figma & design systems: libraries, web components, variants, tokens, states and responsive breakpoints.
  • End‑to‑end UX: research, flows, wireframes, prototyping, visual UI to dev‑ready specs; confident in hypotheses and impact measurement.
  • Accessibility by design (WCAG 2.1 AA): design, test and document accessible solutions (contrast, focus, keyboard, screenreader logic, forms, errors, reduced motion).
  • Engineering collaboration: clean handovers, component thinking, Jira workflow fit and clear acceptance criteria.
  • Data‑informed design: decisions from qualitative & quantitative insights; experience with UX analytics (e.g., session replay / Glassbox).

Nice‑to‑haves (I have)

  • Gaming context & funnel thinking (registration, deposits/withdrawals, promos, loyalty) through game/server platforms and community flows.
  • Frontend fundamentals (HTML/CSS, states, responsive breakpoints) for realistic specs and better dev sign‑off.
  • A/B testing mindset & measurement plans (hypotheses, KPI definitions, quality/support signals).